New Mage: the Awakening character
Oct. 8th, 2005 01:24 pmI usually play long-running campaigns, so, in six years of gaming, I've actually made less than ten characters. Some of them have been fun but short-lived. Some have inspired whole books. I've just made another I think will really pull me.
As
sassy_fae pointed out, she's rather like my Annarisse character in that she's a priestess with a social conscience. However, I think the similarity actually ends there. Since the characters were supposed to start out all working or with regular business in a mall, I decided she would be an Envoy of the Salvation Army, in charge of a storefront mission outreach in a seedy downtown mall. She's an evangelical, with an excellent track record of conversion. She always seems to know what others are thinking or feeling, and knows exactly which hymn or prayer chorus will be most appropriate. She doesn't visualize so much as oralize (if i may coin a word - I don't think one exists for setting all your mental imagery to music instead of leaving it visual, but that's what this character does, and it's what I tend to do myself.)
I could have been this character, if I'd been a little more given to fervency in worship, a little more charismatic in my approach (very important in Mage) and a little less inclined to think things through to their ends.
It's going to be fun to play a character who is not only fervent about her religion, but because of that fervency has the power to make what she prays for happen. Mage: the Awakening is actually a wonderful "what if?" scenario for a different way of looking at religion's place in the world.
I'm now trying to come up with backstory, and it's a bit more problematic. I could go with mine, but that's pretty boring and wouldn't really lend itself to the somewhat streetwise Grace. So that leaves me with the alternate: a child of a poor, non-churchgoing family, whose grandmother made sure she got on the Sunday School Bus every week as a child. She's now a student at a local Bible college, sponsored there by her church, and an envoy (which, for the Salvation Army, is taking a layperson volunteer and giving them a title and an appointment without sending them to officers' training college first.)
Elizabeth is asleep, so I'm going to follow her lead and see if more backstory will appear to me in my dreams. It might. It's certainly happened before.
As
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I could have been this character, if I'd been a little more given to fervency in worship, a little more charismatic in my approach (very important in Mage) and a little less inclined to think things through to their ends.
It's going to be fun to play a character who is not only fervent about her religion, but because of that fervency has the power to make what she prays for happen. Mage: the Awakening is actually a wonderful "what if?" scenario for a different way of looking at religion's place in the world.
I'm now trying to come up with backstory, and it's a bit more problematic. I could go with mine, but that's pretty boring and wouldn't really lend itself to the somewhat streetwise Grace. So that leaves me with the alternate: a child of a poor, non-churchgoing family, whose grandmother made sure she got on the Sunday School Bus every week as a child. She's now a student at a local Bible college, sponsored there by her church, and an envoy (which, for the Salvation Army, is taking a layperson volunteer and giving them a title and an appointment without sending them to officers' training college first.)
Elizabeth is asleep, so I'm going to follow her lead and see if more backstory will appear to me in my dreams. It might. It's certainly happened before.